Ck2 Save File Editing Software
We explain what CK2 files are and recommend software that we know can open or convert your CK2 files. Crusader Kings 2 How to Edit Save File Arumba. Subscribe Subscribed Unsubscribe 241,983 241K. The CK2 and EU4 Thousand Year Timelapse (867 AD. When you save a file in Photoshop. However, unlike PSD files these formats aren't as useful if you. This is your baseline file to compare. This page is intended to assist with editing the CKII Save File. From Crusader Kings II Wiki (Redirected from Save-game Editing) Jump to: navigation, search. This page is intended to assist with editing the CKII Save File. Before editing save files. ShareFile QuickEdit makes mobile file editing easy. Editing Save Files (self.CrusaderKings) submitted 3 years ago by thegrimreaper139. What kind of program will open the new.ck2 files?
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So I have been playing Crusader Kings 2 (and a slew of other Paradox Interactive games). I really like how moddable it is and I want to emulate it. Both the openness and the gameplay. I'm trying to decide what format to use for my save files. I've never used XML. But using an open format (well-documented, well-tested, human readable, existing third-party scripts) appeals to me. I'm conscious that Paradox went a different way for CK2 (and the EU series).

I'm wondering if it's because there are major limits to XML for their purposes. I've seen lots of threads debating the merits of XML, but none that really tells me if CK2 would be any less achievable using XML. Their save games can be 50+ megabytes each. It's possible they'd be even more massive with XML.
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For reference, here's a segment of their save file, with some discussion. It starts with a character code (554036=.).
Keeps tracks of allies and enemies, with some additional modifiers (probably for AI purposes). Crestron toolbox free download. I only posted the save data for one character. If you read passed all the other characters, the save file also keeps tracks of active plots (and the characters involved), active wars (and the characters involved AND the quantity of losses), and other things you would want to be able to re-load in a strategy game. I know this post is long and convoluted. I really need someone experienced with save files (or XML) to tell me what's achievable. Thanks in advance.